Back to Index

Lightsabers in motion with After Effects
by Joe Bloe


STEP 1: COMPOSITION SETUP

This tutorial assumes you already have a basic knowledge of After Effects. You should already know how to import footage, set up a composition, use layers, etc.

To make a light saber, I used an old flashlight and put a stick in it. Not very high tech, but it works. The reason you want to use a stick or some other long object, instead of just the flashlight, is because when you are fighting it will look a lot more realistic when the sabers "hit" if they are actually hitting. It also makes it a little easier to rotoscope; you won't have to guess the exact rotation or length of the light sabers. For shots where the saber is only being activated or deactivated, you won't need the stick.

 

First, import your fight footage and make a composition. Then you lay your light saber FX on top of the sticks used in the footage. You can use whatever you like for the sabers. I use 32 bit targa's that look like these. Click them to download.

Now import the targa's (if you used them), or whatever you are using for your sabers, and put them in the composition. Important: Set the anchor point to one of the ends of the saber (as shown below), NOT in the center. This way, after you position the sabers for each keyframe, when you rotate the layer, the base will stay in the same spot.

Move to the time frame where you want your light sabering to start. Adjust the position, scale, and rotation so that the base (anchor point) of the saber is at the base of the "stick", and the end of the saber covers up the end of the stick. Your composition should now look something like this.

For any question please contact me (Joe Bloe) at joebloefx@hotmail.com or visit my web site at http://visualfx.iscool.net/

Now you are ready to move on to Step Two: Keyframing.



Back to Index